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VFX Artist

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We currently need exceptional candidates to help us achieve our goals. In particular, we have an incredible opportunity for a VFX Artist with a proven track record of creating high-quality Visual Effects.

Candidate Requirements:
• Have the ability to create compelling traditional effects, with sprites, within mobile budgets, and in a timely manner.
• Be capable of producing effects through the non-traditional routes. Creating effects via animated meshes, animated vertex and pixel shaders, and combination of both.
• Create shaders via code, or shaderforge.
• Adaptability; we need a candidate who can roll with the punches and be willing to pick up different kind of work outside their normal wheelhouse. Everything from real-time animated 3d UI elements to pre-rendered post work could be part of expected work.
• Work closely with engineers to implement the FX they develop. Follow through of process, inception of FX concepts to integration. Own everything in-between.
• Must be willing to learn new tools, proprietary software, and being able to research solutions for both visual and technical problems.
• Shipped at least 2 titles, ideally mobile based games/experiences.
• Give appropriate feedback to improve the creative process and/or product in a collaborative environment, and proactively seek feedback from peers and leads
• Be a positive and creative force in the team.
• Accurately estimate time and resource needs and consistently meet project deadlines and milestones set by project leads.
• Be organized, self-motivated and able to identify and meet goals.

All candidates must deliver a resume and full portfolio to be considered for this position.

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