Fortune 500 company is seeking a UI/UX Designer to support 3 selling experience scrum teams. If you’re interested in joining a purpose driven community that is dedicated to creating an ambitious and inclusive workplace, join a company you can be proud to be a part of. Whether it’s an intricate shopping interface or an enticing advertisement that drives a user to take action; it’s all about making a positive, lasting impression.
Job requirements –
Completed a Bachelor’s degree or equivalent in HCI or relevant major.
Familiarity with prototyping for both micro-interactions and larger flows whether you use Principle, Origami, Keynote, InVision, or another tool/framework.
Proficiency and flexibility with your tools. We primarily use Sketch, but experience with Photoshop, Illustrator, etc. counts.
Experience working in agile a plus, along with partnering with dev to see design concepts through to implementation.
Primary job responsibilities:
Collaborate with cross-disciplinary teams to concept beautiful and intelligent user experiences
Work closely with senior designers to ingest, understand and push thru the work of other designers
Get inspired by best-in-class user experiences and cultivate a unique approach to problem solving - UX Foundations: Strong creative, conceptual and problem-solving skills to translate conceptual ideas (business needs and user goals) into best-in-class designs.
Team spirit: Work collaboratively with cross-functional team of Product Managers, Engineers, Marketing and Research to define the best user experience for our Selling products.
Process: You will work within an agile/scrum process that supports creative design thinking, while meeting sprint deadlines.
Design connectivity: Use your design skills to support cohesiveness across multiple design touchpoints. Ensure that Selling designs maintain a cohesive quality with design standards and principles.
Craftsmanship: Ability to translate user goals and behaviors into artfully crafted design ideas. Able to create workflow diagrams, wireframes, and mock-ups rapidly and at the right level of fidelity (e.g., sketching and white boarding, to IxD modeling for dev, to polished visual deliverables and keynote proposals) Information gatherer: Assess data from multiple sources (product requirements, tech constraints, UX research, web analytics) and synthesize it in order to develop efficient user scenarios, taxonomies, navigation systems, design patterns, etc.