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UX/Interaction Designer

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Interaction Designer 
Location: London, UK 
Duration: 12 Months

Pay PAYE: £24.23 - £ 29.95 ph plus perks and bonus.

The User Experience (UX) team follows a simple premise: "Focus on the user and all else will follow." Design and user experience (UX) are at the forefront of everything we do. The job of an Interaction Designer is to envision how people experience our products and bring that vision to life in a way that feels inspired, refined and even magical. In an Interaction Designer role, you’ll tackle complex tasks and transform them into intuitive, accessible and easy-to-use designs. Achieving this goal requires collaboration with teams of Designers, Researchers, Engineers and Product Managers throughout the design process - from creating user flows and wireframes to building user interface mockups and prototypes. 

Your work will focus on one of the Play products: Play Console. From the Play Console app creators can manage all phases of publishing Android apps and reach over 1 billion active Android users on Play. They can test apps and gather insights before launch, manage distribution and pricing across Android platforms, understand and improve the store performance, find new users, and more. 

Responsibilities: 
Create new designs, including user flows, wireframes, mocks, and prototypes, and communicate design intent to both internal and external teams. 
Rationalize and justify design work and advocate for users’ needs. 
Work closely with user researchers to better inform designs through users’ point of view. 
Deliver the designs for each release by following through on details with the engineering and product team and driving fit-and-finish polish. 
Collaborate effectively on a team and be willing to explore all options. 

Minimum qualifications: 
BA/BS degree in Design (e.g. interaction, graphic, visual communications, product, industrial), HCI, CS, or a related field or equivalent practical experience. 
Demonstrated experience in designing usable interfaces from pre- to post-launch. 
Particular emphasis on strong interaction design; confident, clean visual design. 
Experience defining design systems that work across a product.

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