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UX/Information Architect

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You will be responsible for:
• Creation of a variety of UX Deliverables, including wireframe prototypes, user and task flows, architecture, sorting exercises and others as required
• Ability to consume business and functional requirements as inputs to UX activities and deliver experiences based on those inputs
• Conduct UX quality assurance with other team members
• Ability to craft experiences for a wide variety of devices and audiences
• Work directly with Business Analysts and UX Strategists to craft experiences via prototypes, flows, architecture, and specifications with Axure or similar tools (Omnigraffle, Visio, etc.)
• Map business and systems requirements to functional features and definitions, provide recommendations based on usability results and other research results
• Delivering according to project timelines within production schedules
• Influence and cooperate with other departments to ensure consistency and quality across the platform
• Ability to incorporate cutting-edge UX approaches and knowledge of mobile-first and responsive methodologies
• Provide guidance in new development estimates and business release Planning
• Function as internal consultant in usability and information architecture
• Work with internal and 3rd party usability service providers to collect and translate research findings into design improvements
• Create interface specifications as inputs to visual designers and developers
• Participate in QA testing and validations to verify function and features have been developed according to business-approved IA, design, and copy specifications.
• Work with UX Strategist to document and define UX defects.
• Ability to incorporate cutting-edge UX approaches and knowledge of mobile-first and

What would a normal day for this position look like??
Team interactions, collaborate with internal and 3rd party users


What are the MUST have skills you must have:
• Ability to present and communicate user experience concepts effectively, build consensus, and justify decisions to a variety of audiences
• Experience with both responsive and touch-based experiences is required.

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