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UX Designer

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As a UX Designer in the Identity organization of this top tech company, you will work closely with engineers and product managers throughout all stages of the product cycle. If you're a critical thinker with a good design sense, a strong user experience background, an eye for making things better, and if you're looking for a job where your work can have an impact on the web experience of millions of users, then this is the role for you.

Responsibilities:
-Helping to define the user model and user interface for new and existing products and features
-Developing high level and/or detailed flows, mockups and prototypes to effectively communicate interaction and design ideas
-Gauging the usability of new and existing products, and making constructive suggestions for change

Requirements:
-BA/BS degree in Design (e.g. interaction, graphic, visual communications, product, industrial), HCI, computer science or a related field or equivalent practical experience.
-A minimum of 3 years of experience as UX Designer
-Expert proficiency with Adobe Photoshop, Adobe Illustrator, Sketch and other design tools.
-Fluency in best practices for user-centered interface and interaction design
-A strong portfolio or work samples showcasing UX prowess, creativity, and depth of thought
-Excellent communication, presentation, interpersonal and analytical skills; the ability to communicate complex, often abstract, design concepts clearly and persuasively to both designers and non-designers

Nice to haves:
-A clean design aesthetic, and a natural propensity towards simplification over complication
-Strong conceptual skills and attention to detail; a knack for interpreting loosely structured ideas and synthesizing/evolving them into a clean, cohesive, and captivating UX vision
-A strong sense of product ownership; thinking beyond the design itself to ensure the most optimal user-centric intersection between design, technology, business, and content
-A general knowledge of how design impacts engineering and vice versa, along with a knack for constructing dynamic, interactive designs that are technically feasible/prudent

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