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UI/Visual Designer

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Duration: 6 months
Pay: Up to $60/hr. DOE

Job Description:
We are looking for an outstanding visual and human interface designer to join the team. The designer will be responsible for researching, designing, and prototyping new user experiences based on product requirements. These tools are the platform that allows partners and providers to deliver content to online store as well as manage daily business activities.
Deliverables include wireframes, design mockups, and documentation required for proper implementation.
Candidate must flourish in a fast paced, multi-project, deadline driven environment.

Key Qualifications
Expertise using Photoshop, Illustrator, and other design related software required. Knowledge of HTML, Rich Internet Applications, and Flash.
Experience working in iOS and Cocoa is highly desired.

Description
The candidate must be a natural collaborator, able to develop and present design ideas in a team environment. Applicant will work closely with cross-functional teams such as Engineering, Production, Product Marketing, and Senior Management. Prior experience working within a technical environment is a plus.

Candidates should possess exceptional visual, user interface, and interaction design skills, as well as user-centered design principals. The applicant must have an affinity for consistency, color use, typography, and a keen eye for subtle details. While exercising a good eye for aesthetics, candidates must be able to grasp and distill highly complex issues. Strong communication skills and the ability to stay highly organized are critical. Success in designing experiences for OSX and iOS. Interest in emerging technologies in web, mobile, and other devices a plus.

Candidate should be self-motivated, proactive, able to work independently, and perform multiple tasks under minimal supervision.

Education
BFA or BA degree in design related studies is required with a portfolio demonstrating user experience and visual design work.

Additional Notes:
Not just a "do-er". Has to be a " thinker".

Visual design primary and Interaction secondary.
Drill down on the level of complexity of projects.
Simple projects or mobile UI is not the level of work needed.
Wants to see complex flow charts and decision points within work.

Needs to be enterprise work not consumer facing! 4 years +

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