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UI/UX Designer (Product)

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Looking for a UX/UI Designer with Product Experience to work in Mountain View, CA.

Tops Skills Required:
- Lead Designer 7+ years experience
- Must have Product Build experience as well as shipping experience (full product lifecycle involvement)
- 70% UI vs 30% UX
- Mobile app experience with iOS or Android (product in App store so we can see) - iOS primary
- Data informed decision making using mixed panel, Google Analytics or similar tool (data and analytics driven)
- Launching new things every week and someone who can build product using an Agile/ Lean methodology

Example Projects:
- Mobile app that allows users to map out their road trips and consolidates all info that people would normally pull from various sources like Yelp, Hotwire etc .Pretty cool app.
- Mobile App that Compares rates for Uber and Lyft so consumers can choose the best option for who to ride with

Project Scope:
- 3-6 month contract (could go permanent for the right person)
- Onsite 40hrs/week in Mountain View

Day-to-Day Tasks:
- Create unique products and culturally-relevant solutions to engage users with valuable experiences
- Consider the moments of engagement, or touch-points, between people and brands, as well as the ideas, emotions and memories these moments create
- Implement a cross-discipline perspective that considers multiple aspects of the brand/business/experience and creates a way for businesses to align with design to solve problems
- Translate strategic design into controls, mechanisms and processes that users require to meet goals
- Communicate the product’s vision to partners and customers to test and explore venture opportunities
- Develop artifacts or images to make opportunities tangible for multiple audiences
- Identify and collect exemplars and articulate their design logic, benefits and tradeoffs
- Participate in visual problem-solving with the Strategic Designers, Venture Architects and Product Managers
- Develop lists of prioritized concepts, wireframes, annotations and UX mapping
- Create design briefs that outline design iterations, prioritized concepts and timelines
- Develop choices around design and user interfaces that allow cross-discipline teams to solve customer pain points and challenges
- Develop initial, low fidelity visual designs for prototypes, as well as information and content strategy that includes graphical representations of quantitative data or other information elements
- Perform wireframe iterations based on feedback from internal reviews and user testing
- Construct quick interactive prototypes that illustrate your UX/UI design: functional with modern effects, animations, and transitions as appropriate, that present a realistic feel of the intended experience

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