These job descriptions are examples. Looking for work?

Find JobsFind Jobs

Technical Artist

0 people like this description

We currently need exceptional candidates to help us achieve our goals. In particular, we have an incredible opportunity for a Senior Technical Artist who wants to live at the intersection of technology and art, with the aesthetic skills to understand what needs to happen, and the technical skills to make it so. The Senior Technical Artist’s job is enabling artists to work more creatively and efficiently.

Candidate Responsibilities:
• The Senior Technical Artist is responsible for executing the artistic vision of the project by collaborating with the Technical Art Director and Art Director and applying their experience directly to the creation of solid artist-driven workflows, automation tools, content pipelines, and asset management that are vital for the art team to deliver highest quality industry content.
• Ability to work in multiple areas of the art department and be able to understand the needs of each unique area.
• Responsible for identifying, implementing or inventing the correct technical approach to be able to render the Art Director’s vision on target
• A positive and creative force in the team
• Proactively share information with the technical art staff across the studio to improve their craft and be successful at Microsoft Studios.
• Provide unique solutions to improve the creative process in a collaborative environment
• Support the content creation teams with tools, workflow, and pipelines to aid generation and implementation
• Meet project deadlines and milestones

Candidate Requirements:

• Strong communication, interpersonal, organizational, and collaboration skills. This position works with engine developers, designers, and artists.
• Self-motivated and comfortable dealing with the ambiguity of V1 and incubation work
• Passion for games, technology, and/or amazing user experiences
• A fundamental understanding of digital art processes and production – how do artists work? How can we make their lives easier and unleash their creative potential?
• 6+ years as professional artist or equivalent experience
• Deep understanding of the technical requirements of real-time content development.
• Proficient with professional 3D software for content production across multiple disciplines including 3D modeling, texture production, animation, rendering, rigging, A.I. (3DSMax, Maya, Modo, Motion Builder, XSI, Lightwave, Zbrush, Mudbox, and Photoshop.) High capacity to learn new tools and process.
• Coding, workflow tool and script authoring experience that has reduced the cost of in-house or outsourced content production and pushed creative iteration. (Including Python /MEL/Photoshop/ Pipeline Tools, Shaders (HLSL)etc.),C#. C++ is a plus.)
• Familiarity with modern game engines: Unreal/Unity; Core CG generalist skillset
• Experience with middleware content pipelines a plus.
• High school diploma or GED at a minimum required.
• AA/BFA preferred, or at least can demonstrate through portfolio an industry standard level of art, communication skills and professional maturity.

These job descriptions are examples. Looking for work?

Find JobsFind Jobs