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Senior UI/UX Designer

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AQUENT is partnering with a REALLY AMAZING Client to help them build a Design Team. They are looking for a Senior UI/UX Designer with experience in web and mobile.

Ace designers are a rare breed. So are companies that are amazing to work for.

Fortunately, they’ve got both in spades at this client. So maybe you should work with us to join them.

But heads-up, it’s only going to be a great fit if you’re a little bit of all these things:

- Customer Advocate: People who experience our designs should feel like we really know them. That’s possible when we keep our customers (and people who aren’t yet our customers) at the core of all our designs.
- Design Thinker: You’ll uncover real business problems, prototype low-fidelity ways of solving that problem, and then design full-scale experiences that serve millions of people every. single. day.
- Researcher: You’re passionate about spending time with users to understand what about your designs is and isn’t working, what needs to be iterated on and what needs to be eliminated.
- Interaction Designer: Your designs are fun to use. People say, “Huh, that was easy,” without you having to explain anything to them.
- Visual Designer: You know how to create beautiful things, but more importantly, you’re brave enough to cut everything if it’s not working. Simplicity, editing, and a fierce focus on the most important elements is part of what defines your design philosophy.
- Entrepreneur: You’ll think about your designs as a business; it needs a purpose—whether to solve a problem, entertain, educate, or delight—and you’ll measure its performance against these goals.
- Data Scientist: You’ll seek out analytics and user testing data to help you make design decisions, support your design decisions, and iterate on your past design decisions – all so we constantly get better at getting better.
- Collaborator: You have a knack for bringing together team members with a variety of expertise (product, business, tech, operations, etc…) to collaborate, focus, and iterate on human centric problems.

A year from now, we’ll be having a conversation about how awesome your first year was if you:

- Work hard to design the most personal experiences people have ever seen
- Teach the team what you know, and also be humble enough to learn from others
- Use data to your advantage, and test the heck out of just about everything – whether on low-fidelity prototypes or high-fidelity designs
- Recognize the people around you when they’ve done something exceptional (because the same will happen to you)
- Measure how well your designs are performing by being specific and purposeful in your work – your brain never stops asking the question “Why are we doing this again?” and you don’t rest until you’ve answered it
- Didn’t need constant supervision, reminders, or self-assurances – we’re all motivated, organized, self-starters
Here are some words that shouldn’t freak you out: Adobe CC, HTML5, CSS, creative direction, 7 years experience, UX Design, Information Architecture, Design Lead, Visual Design.

And here are three reasons why you might want to apply:

1. You want to be on a team full of practical people who want to do the best design of their lives AND not work more than a regular person should
2. You are too good to NOT be designing for millions of people who need your help everyday
3. You want to do your part to change the industry for good

Standard rates apply (i.e., free healthy snacks, infinite coffee + drinks, adjustable-height desks, Mac everything, foosball etc.).

Basic Qualifications:
- High School Diploma, GED, equivalent certification, or military experience
- At least 7 years of experience with user experience (UX) design

Preferred Qualifications:
- Bachelor’s Degree in Design or Bachelor’s Degree in Human-Computer Interaction
- 10+ years of experience with user interface (UI) design
- 10+ years of experience designing digital products or 7+ years of experience designing omni-channel services
- 5+ years of experience with information architecture
- 5+ years of experience with prototyping tools

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