Maintain clean and organized file structure.
Self manage a weekly cadence for delivery of files on time within quality expectations.
Communicate effectively in a cross-functional product development team and present ideas and concepts effectively.
Develop a working relationship with partner teams.
Miscellaneous product design work that may include slide decks, demos, product screenshots, animated interactions or other marketing materials .
Top 3 Daily Responsibilities:
Using Photoshop: Outline and cut out profile images of people to create a .psd of only the person and a transparent background.
Using Sketch: Layer that cutout person onto a template to export out a flat .png for delivery to various stakeholders.
Critique existing process, proactively suggest changes and implement a delivery system that will be consistent across our product endpoints and external partner teams.
Bachelor's degree in any field.
1-3 years of experience in a production environment
Proficient with industry standard design tools (must be fluent in Sketch and Photoshop).
Ability to work in a fast-paced environment with weekly delivery cadence and last minute requests.
Self-motivated to prioritize and manage workload and meet critical project deadlines.
Proven ability to act as a leader in communicating conceptual ideas and design rationale, all within a user-centered design process.
Excellent interpersonal skills and the ability to build good working relationships.
Practical experience in user centered product design, graphic design, visual communications, production design.
Experience collaborating with multidisciplinary UX and/or product teams (motion, interaction, UX research, engineering, UX writer) on technical implementation
Nice to Have:
Passion for photography and image composition.
Passion or familiarity with internationalization of products.
Experience implementing visual design systems across a range of platforms in an iterative software development environment.
Excellent problem-solving skills and familiarity with technical constraints and limitations as they apply to designing for platforms such as desktop and mobile, Android and iOS.
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