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Product Designer

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Our internal game studio is looking for an experienced Level Designer that will help us develop awesome player and enemy mechanics. We are looking for a Level Designer that can help us deliver a world class game experience. If you have a have a passion for trying new things now is your chance to join our Team!

REPONSIBILITIES:
Work with the Senior Designer and Creative Director to understand the product’s vision and design gameplay to meet those goals.
Design the level layout (from paper design to shippable completion)

Use internal development tools to:
Implement enemy encounters.
Design and script puzzles.
Make the player’s experience as magical as possible.
Communicate with designers, artists, programmers, producers and others to drive the game vision to completion.
You should feel comfortable working with traditional game editors as well as experience with scripting or programming languages.
You should be able to demonstrate a strong ability to craft memorable user experiences through level design.
You are expected to be able to work independently as you critically evaluate the product to find ways to make it better.

What will be the day-to-day activities for this person?
Work with the Senior Designer and Creative Director to understand the product’s vision and design gameplay to meet those goals.
Design the level layout (from paper design to shippable completion)

Use internal development tools to:
Implement enemy encounters.
Design and script puzzles.
Make the player’s experience as magical as possible.

Candidate Requirements:
2+ Years of AAA game development experience with at least 1 shipped title.
Has completed at least 1 development cycle in a Level Design position.
Demonstrated familiarity with modern game editor such as Unreal, Unity, CryENGINE, etc.
Demonstrated knowledge and use of at least 1 scripting language.
Prior experience with 3rd person Action and/or Puzzle games.
Programming knowledge a plus
Great communication – written and verbal.
Possesses a strong critical eye and passion to “find the fun” in the player’s experience.
Willingness to explore, iterate and collaborate on difficult problems.
Ability to think logically and structurally to create sound puzzle designs and integrate them into the level flow.
Able to work by yourself or as part of a team.
Deep experience with console and/or PC gaming.
Programming knowledge/experience a plus.

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