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Motion Graphics/Video Editing

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Motion Graphics artists:

Experience in:
Adobe After Effects: naturally motion graphics artists are required to have excellent mastery of adobe after effects. Other motion graphics software packages can be utilized to pre render content to be used in after effects.
Adobe Photoshop, Adobe Illustrator
Adobe Premiere pro: should have at least a basic understanding of how to use premiere in order to open, manipulate and export premiere projects if need be.
Adobe media encoder: Versed in Media encoder, and be able to use/create/modify presets.
Flip3Mac: Flip for Mac may be required to output WMV video files for Windows based clients. Must at least be able to export a wmv.
Cinema 4d: Not a required skill set, but an asset.
Adobe Audition: It is an asset for Editor's to have knowledge of Adobe Audition, and be able to make audio edits, apply effects and create/export an audio mix.
Final Cut Pro: It is not necessary, nor seen as an asset to have skills in Final cut pro.



Required Non-native After effects plug-ins:
Video Copilot Optical flares
Video Copilot Element 3d: If required for the project, artists should have an understanding of how element 3d works, and know how or be prepared to learn how, to fully exploit this powerful tool.
Red Giant Trapcode Suite: Artists must be familiar with the trapcode suite. Specifically "Trapcode Particular for particle effects.
Red Giant Colour Suite: Artists should be able to use the colour suite tools to add colour correction and effects to projects.

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