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MMO Level Designer / 3D Environment Artist

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JOB DESCRIPTION – 3D ENVIRONMENT ARTIST

Client is seeking a 3D Environment Artist to join the team responsible for the creation of our next AAA children’s online virtual world. The chosen applicant will create 3D models, material setup, UV layout, and lighting, and will work in collaboration with the Art Director, Concept Artists, Designers, and Modelers to generate the look and layout of the environments. This candidate will also provide innovative ideas in the areas of design, modeling, texturing, and the production process.

RESPONSIBILITIES
· Work with Art Director to determine style, look and level of quality of 3D environments for the game
· Collaborate with other departments (concept, design, tools, programming, etc.) to determine environment layout
· Work with proprietary in-house tools to ensure art is implemented appropriately in the game engine(s)
· Model environment in high polygon detail
· Work with both internal and external art teams to maintain continuity and quality for the game
· Experiment and innovate with emerging techniques and art software to improve quality and efficiency


QUALIFICATIONS
· BA/BS desired and a minimum of 2+ years of industry experience
· Advanced understanding of Maya and Z-brush
· Advanced understanding of mapping UVs for efficient texture use and consistent pixel density
· Strong skills translating from concept art and reference art/materials to 3D models
· Experience with both hard and soft surface modeling
· Strong portfolio demonstrating the ability to work in a variety of styles
· Able to meet deliverables and drive your work to completion within specified timelines
· Strong communication skills, both written and verbal, and a collaborative work ethic

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