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Lead VR Designer

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Seeking a Virtual Reality designer to work with the Lead VR Designer to conceptualize and design interfaces and experiences for next gen VR and AR products.

**PORTFOLIO/LINKS OF WORK STATING INVOLVEMENT ON EACH PROJECT ABSOLUTELY REQUIRED. WILL NOT CONSIDER WITHOUT PORTFOLIO/LINKS WITH EXPLANATIONS OF CANDIDATE'S INVOLVEMENT ON EACH PROJECT

Required Skills
• 2 - 4 years experience in Interface Design, Web Design, or Mobile Design
• 4+ years experience in 3D modeling (3DS Max, Maya, Cinema 4D or equivalent)
• 2+ years experience in computer animation
• 2+ years experience in Adobe Photoshop and Adobe Illustrator (or equivalent)
• Some experience sketching or prototyping interfaces (paper or otherwise)
• Excellent communication skills
Keywords
• User Interface (UI) Design, Web Design, or Mobile Design = Ok
• Game Design or Visual Effects (VFX) Design = Even better
• 3D Modeling
• Animation or Motion Graphics
• Prototyping
• User Research
• Human Centered Design (HCD) / User Centered Design (UCD)
• Wireframes
• Unity 3D or Unreal Engine
• User Flows / Use Cases / Task Flows
Plusses
• Experience in Unity 3D or Unreal Engine
• Experience writing code for prototyping in 3DS Max, Maya, Unity 3D, or Unreal Engine
• Already knowledgeable of VR/AR design principals
Responsibilities
• Prepare design assets (3d models, textures, animations) for hand off to development team
• Support development team in any modifications/tweaks to assets through project delivery and beyond
• Work with Lead VR UX Designer to conceptualize VR and AR interfaces and experiences
• Attend kickoff meetings and document design requirements
• Work with Lead UX Designer in creating design mockup animations and interactive prototypes to clearly communicate experience to development team
• Occasionally user-test releases from development team to ensure design compliance.
• Work with rest of UX team to conceptualize/test/play new ideas for VR/AR experiences

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