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Interaction Designer

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As an Interaction Designer for the client's fast-paced, project-focused innovation group, you will help create new interaction models and products based on the new sensing technology they are developing.

On the technology side, you will work closely with engineers, and proactively learn about and explore the unique qualities of the technology-related hardware and software. You will work with other designers and researcher to establish a new interaction and visual language, outside the familiar patterns of app and web design. You will collaborate with product managers to explore product opportunities, set priorities and bring technology to market in different products and platforms.

You have a strong design foundation that lets you move comfortably between interaction, visual and product design, and between different interaction methods, such as touch, voice, gesture, and physical control.

Daily Responsibilities:
• Generate product concepts and use cases that leverage the unique qualities of the sensing technology; create storyboards and scenarios to document the work.
• Create and document interactions model enabled by technology, using a variety of techniques, including animations and videos.
• Create visual designs and motion graphics for internal explorations or product prototypes; provide UX specifications and assets to our engineering team.
• Collaborate with our User Research team to iteratively evaluate product concepts and interaction patterns.
• Communicate interaction design considerations to different audiences, including engineers, management and potential customers.

Requirements:
• Bachelor’s Degree and 5+ years of professional experience in interaction design.
• A portfolio that proves excellent interaction and visual design skills, across a variety of platforms and domains.
• Ability to illustrate concepts using a variety of techniques and formats: interactive prototypes, storyboards, videos, animations, photography.
• Solid understanding of input devices and input/function mapping: state machines, events, continuous vs discrete input, etc.

Nice to have's:
• Professional experience in interaction design for projects other than apps and websites (e.g. consumer electronics, automotive etc.)
• Experience in working in R&D environment, in close collaboration with scientists and engineers.
• Experience in designing for gesture and proximity interaction.
• Experience in planning and running user studies.                                                                           

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