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Graphic Designer

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Seeking a highly motivated and talented Interaction Designer to join us on our mission to reinvent entertainment led from the living room, powered by the cloud and experienced across multiple screens.

You will work under the direction of the Art Director with a small team of designers & strategists that plan and innovate. Covering the scope of console games, music, video and more.

You are a strong, collaborative designer who wears many hats, thinks conceptually and strategically about design and is passionate about entertainment/software/hardware/services.

You are also not afraid to dive into design and presentation tools. You have experience in designing thoughtful communication for high level strategy presentations and evangelizing work across various initiatives. You have demonstrated ability to effectively partner with product planners and managers, program managers and executive staff.

You are a great creator, collaborator and communicator.

Primary responsibilities include:
Lead/facilitate design brainstorming and work sessions
Produce scenarios, process flows, information architecture diagrams, wireframes, and other artifacts required to develop and evolve user experience designs
Work with user researchers to coordinate testing efforts, interpret test results, and incorporate results into design efforts
Help develop, manage, and refine UI pattern libraries and interaction guidelines
Effectively communicate with developers through implementation phase to realize design vision
Communicate, defend, and build consensus around experience architecture and interaction design direction

Qualifications include:
Qualified candidates should have at least 5 years of experience including experience with information architecture, interaction design user research, and usability testing
Expertise creating a variety of interaction design documents including user scenarios, task flows, conceptual models, competitor analysis, heuristic analysis, and annotated wireframes
Experience creating and managing UI pattern libraries and interaction guidelines ideally across a large organization
Experience in developing and conducting a variety of both qualitative and quantitative research including ethnographic research, contextual inquiries, guided explorations, and usability testing
Exposure to and understanding of variety of design, project management, and development processes and methodologies including agile development methods
Experience shipping innovative and complex mobile, web or software products within milestone deadlines
Fluency in current entertainment and social media trends
Demonstrable ability to work confidently with Program Management, Development, Product Planning, Brand, Marketing and Usability
Excellent communication, presentation and organizational skills
Possess ability to think conceptually about design and information architecture
Understand the array of technical constraints, user goals and business requirements that shape current and future products
Proficiency with Visio, Photoshop, Illustrator, InDesign and all related business and design tools
Ability to quickly produce elegant and easily understood diagrams, wireframes, and other artifacts
Excellent written and verbal communications skills
Strong organizational skills and an attention to detail

Portfolio review required

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