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Environment/Prop Concept Artist

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Our Redwood City client is looking for an environment/prop concept artist for a 5 month onsite contract. The ideal candidate possesses a combination of strong traditional art skills with impeccable design skills.

Description:
Be a part of the core art team as we develop a striking, stylized look for our new title. Your job is to make sure that the game world, its atmosphere and its assets are well designed and visually appealing. Your tasks might include high-level environment explorations, development of a complete furniture suites or developing a new architectural style. You need to have an understanding of historical styles, and an ability to blend multiple styles or reinterpret them in a fresh and aesthetically pleasing manner. You need to have a strong attention to detail to excel at this position. Our assets have specific technical requirements which you need to take into consideration when creating new designs.

Requirements:
Outstanding design sensibility. You need to have the ability to develop unique and visually appealing designs for architecture, furniture and environments.
Understanding and an interest in how and why every hard surface element of the game both large and small are constructed.
Strong understanding of asset creation from start to finish. You understand how to create concept images and spec sheets which call out all pertinent information for modelers, texture artist, animators and VFX artists who will work on the final in-game model.
Very strong traditional illustration skills in a variety of media as well as excellent drawing skills. Matte painting experience is a plus.
A strong ability to think in 3D.
Environment and component ideation and design.
Strong fundamental skills including good use of line, light, shadow and color.
Storytelling and concept development.
Ability to work within specific styles, including a style set by another artist or art director.
Comfortable giving and receiving critiques.
4+ years of concept experience.
Multiple shipped video game titles.
Experience providing feedback to outsourced vendor artists is a plus.

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