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Environment Artist / Track Lead

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We are looking for a Track Lead to help produce industry-leading environment content.

Candidate should be interested in making authentic and high quality photo realistic environments. Primary responsibilities are to manage the production of assigned environments as directed by the Environment Lead. Candidate must be able to communicate effectively across the internal teams including Test, Design, Tech Art, Track Leads. As a Track Lead the role also requires communication to external teams with detailed directions and clear critiques.

Responsibilities:
• Manage production from start to finish of assigned environments
• Oversee development of assets from internal and external artists
• Polish and improve visuals of existing game assets.
• Manage a schedule & deliver environments on time
• Create and modify existing shaders and materials.
• Develop documents and spec workflows.
• Define improved workflow solutions.
• Self-manage and able to prioritize assigned work.
• Communicate between internal and remote teams.

Requirements:
• 5+ years of making content for a gaming studio
• A portfolio representing a strong artistic background
• Knowledge of Photoshop, 3ds Max and/or Maya.
• Ability to create photo realistic assets in game.
• Experienced with DX11 shaders.
• Must possess excellent communication skills, both written and verbal.
• Passion for making the highest quality games.
• Possess strong leadership skills with the ability to motivate artists

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