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3D Designer

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Project Overview:
In this assignment, you will be joining a team of ~25 designers composed of Visual Designers, Interaction designers, UX Researchers, Motion Designers, Prototypers and UX Eng. Working on a confidential Future of Computing project. We are seeking a 3D Designer Generalist with artistic background.

Top 3 Daily Responsibilities:
*Generate 3D visualizations requested by Design Team
*Generate own visual concepts based on overall briefing
*Basic training/assistance on C4D for Design Team

Overall Responsibilities:
Generate a wide range of high-fidelity Physically Based Rendering (PBR) following a brief given by the Design Team including:
-StyleFrames
-Storyboards
-Animated Vignettes
*Create own concepts and visualize them based on personal briefing interpretation.
*Assist/Instruct Design Team with Cinema 4D.
*Visualize ideas and concepts in 3D in an abstract, then gradually be considerate about practical application
-How to Incorporate 3D explorations into the project’s Design Language System
-Be mindful about the Interaction of 3D elements with 2D elements & typography

Required Skills:
- Bachelors degree not required
- 3 - 5 years of experience as 3D Designer,Motion Designer and Graphic Designer
- Strong Cinema 4D skills
- Physically based rendering, HDRI, Volumetric lighting, SSS, Particles, Modeling
- Ability to quickly generate Styleframes
- Solid notion of motion design
- Capable to apply 3D expertise to solve complex UX problems
- Experience with interactive installations
- a strong sensibility for systematic design: grids, typography, graphic design and responsive design
- Precise attention to detail

Nice to Have Skills:
- Experience with Houdini software
- Technical knowledge of real-time rendering                                                                           

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