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3D Artist

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We are seeking an experienced and highly motivated Gameplay Animator. In this position, you will be expected to deliver high quality animation assets that meet or exceed the animation quality bar for the project. You will also be expected to implement gameplay animations into levels. You must have a passion for games, preferably for AAA title franchise, and are expected to be up to date on the latest and greatest FPS/TPS titles.

RESPONSIBILITIES:
• Produce high quality animation assets which adhere to the proper technical specifications.
• Collaborate with Engineers, Technical Animators and Rigging Directors to help define/refine animation tools, pipelines and technical systems.
• Hands on development of pre-visualization animation.
• Collaborate effectively with the Gameplay Animation team.
• Help teams with gameplay animation problem solving through continuous feedback and education.
• Share your knowledge and experience to help grow our knowledge base.

REQUIREMENTS:
• 4+ years of experience creating high-quality, in-game Animation assets, preferably with at least 1 shipped AAA title.
• Experienced in key frame and motion capture animation.
• Technical understanding of animation tools, pipelines and level editors is a must.
• Experience using MotionBuilder is an asset and with one or more of the following 3D applications: Maya (preferred), Max or Softimage.
• Self-motivated, creative problem solver, team builder, subject matter expert.
• Passion for pushing animation quality to the next level.
• Rigging experience is a plus.

SUBMISSION GUIDELINES:
Please include a link to your portfolio that best demonstrates your range in design.

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