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3D Artist

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Looking for an experienced Environment Artist to help produce industry-leading environment content. You will design and create visual assets in a multimedia title in any of the following areas: 3D modeling, texturing, mapping, lighting/shading working independently. You will work with team members to achieve a cohesive style. You will create conceptual art work. You will provide direction to other 3D artists and direct the animation of models.

We are looking for an experienced artist who has the ability to critique content as well as polish existing assets. Candidate must possess an eye for photo realistic detail and have a strong artistic background. Great communication skills and the ability to provide written feedback is a must. Portfolio should include modeled and textured assets that reflect candidates abilities.

Responsibilities:
--Polish and improve visuals of existing game assets
--Ability to prototype workflows
--Provide written and verbal feedback on asset quality
--Self-manage and able to prioritize assigned work
--Work to ensure content is being generated to spec and to quality

Requirements:
--5+ years of making content for a gaming studio
--Knowledge of 3ds Max and/or Maya
--Ability to create photo realistic assets in game
--Experience working with DX11 shaders
--Must be able to work closely with other artists
--Must possess excellent communication skills, both written and verbal
--Passion for making the highest quality games

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