3D Artist

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3D Artist and asset integrator/polisher.

This artist will spend the bulk of his/her time integrating and polishing the art we receive from external partners and outsourcers. Artist will also occasionally create new visual assets from scratch in any of the following areas: 3D modeling (ZBrush/hipoly sculpting), texturing, UV mapping, lighting/shading under the direction of a Lead Artist. May assist with asset organization and management. Works with Lead Artist and other team members to achieve a cohesive style.

The day-to-day activities:
• Making 3D models,
• Importing into game engine.
• Painting textures.

TOP required skills that candidates must have:
• 3D modeling (emphasis on ZBrush/hipoly sculpting),
• Zbrush advanced user or expert required.
• Non realistic art skills required.