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3D Artist

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Creators of an award-winning AAA franchise, are looking for the right person to join their high-caliber team. Known for consistent innovation, authenticity and quality, their vision is to grow the AAA game into the world’s leading brand for automotive entertainment. Come play a key role on our team and help us achieve this ambitious goal.

As an Artist on the publishing team you will work as part of the creative core responsible for crafting experiences for existing, and new titles within the AAA franchise. You will be working closely with both internal and external teams to create assets, presentation materials, and screen shots. The ideal candidate will have worked in the games industry for a minimum of 1-2 years, have a well-developed visual sensibility, and can effectively communicate across the team.


RESPONSIBILITIES:
• Work with the Art Directors to create 2D and 3D art assets for use in games production, presentations, and marketing materials.
• Visually review builds looking for consistency and quality of assets and implementation.
• Create bugs and work with the team to ensure they are properly prioritized.
• Work with the source control and assets management systems to track production, review, and distribution of assets.
• Collaborate with the team to effectively support multiple projects at different stages of production.

Other requirements:
• 1-2 years’ experience in production of video games, mobile apps or websites (but talent always takes precedence)
• Self-motivation and flexibility towards solving creative problems.
• Ability to accept constructive feedback and work cooperatively as a member of a team
• Ability to communicate with other artists and designers visually using quick thumbnail sketches or drawings.

The best candidate will have:
• Knowledge of 3D game engines; Unity or Unreal engine
• Knowledge of video capture and editing
• Knowledge of visual ID, logos, and creating assets for digital stores; Windows, Amazon, Steam, etc.
• Knowledge of asset management and productivity tools; Perforce, TFS, Shotgun, Hansoft

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