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3D Artist

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Pay: Up to 72.61/hr.
6 month project on-site at client location.

Play a vital role in building out a new medium for computing and productivity. As a 3D Designer, you’ll help create the future of Virtual Reality. You are a detailed-oriented 3D Designer who understands how form influences function, can create high-quality components helping the team bring life and motion to VR experiences.

*PLEASE SUBMIT PORTFOLIO LINK AT TOP OF RESUME

Responsibilities:
Contribute to the overall vision and strategy for the VR team, from concept exploration through implementation, working closely with UX, Software Engineers and Product Managers to build designs
Communicate the user experience at various stages of the design process by making compelling designs and concepts and expressing them in compelling visual and verbal ways: create stories, sketches, wireframes, flow diagrams, models, 2D/3D mockups, interactive prototypes
Execute design projects from concept to production, defining and achieving creative and technical requirements
Create and evolve design while maintaining consistent interaction models, patterns and design language, when important to the UX.
Focus on the user. Interpret and translate complex technologies into simple and beautiful products and user experiences.

Help the team bring beauty, life, and motion to VR experiences:
Create high-quality components and UI geometry
Shader and rigging and animation setup
Visually tweaks on 3D meshes according to Art Direction
Create production-ready 3D assets
Implement 3D assets to production environment
Optimize according to performance requirements
Create and contribute to a great design team culture. Stay inspired and inspire the people around you.

Minimum Qualifications:
BA/BS degree in Design (e.g. graphic, interaction, visual communications, product, industrial), HCI, or a related field or equivalent practical experience
Expert with 3D design and engineering tools (e.g., Maya, Zbrush, Modo, Photoshop, Blender, Unity)
Experienced with game engines (e.g., Unity, Unreal Engine) and proficiency with Unity3D
Ability to demonstrate a range of styles: high and low poly modeling, experience imagining and creating fantastical elements, without direct photo-reference
Strong core design skills; ability to establish visual hierarchy, layout, typography, and color effectively
Experience shipping consumer products, games and/or experiences

Preferred Qualifications:
Strong design portfolio of client or personal projects
3D animation, rigging experience, understanding of animation theory and technique
Ability to quickly establish credibility with Engineers, Product Managers, Designers
Thrive collaborating in multidisciplinary teams: research scientists, UI and 3D artists, interaction designers,, full-stack software and hardware engineers, marketing and business teams.
Excited about VR!

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