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Concept Artist (in Utah)

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The Concept Artist distills a series of ideas or inspiration into specific visual statements for environments, characters, objects, vehicles, furniture, clothing, and other content. Each illustration has a specific function and communication goal. The process starts with rough but expressive digital sketches iterating to more specific representations on key areas of a project for a team to visualize and execute against. The Concept Artist also suggests composition of environment elements, color schemes, and the overall mood and feel of the game at various levels of investment and detail. Mechanical or drafting illustration skills will be important to help convey specifics of architecture or objects. A Concept Artist will help determine the look of many aspects of the game based on team goals and creative direction.

Requirements: 4 years professional industry experience or design school equivalent
Shipped video game titles is a plus
Ability to create concepts from scratch and create color studies to inform mood, lighting or texture
Environment and component ideation and design
Very strong traditional illustration skills in a variety of media as well as an excellent understanding of visual communication
A strong ability to think in 2D and 3D
Strong fundamental skills including good use of line, light, shadow and color
Convey images that can tell a story or illustrate character interaction
Ability to explore and work within specific styles, including a style set by another artist or art director

Desired Skills: experience in entertainment design for key environments, sets, scenes as well as character interaction and style for animation or film

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