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Campaign Generalist (Software Engineer)

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We are looking for a Campaign Generalist to join our team working on the next big FPS experience. We are seeking talented, experienced developers who want to work on a triple-A franchise that will redefine the experience and live and breathe as a service for years to come. 

Responsibilities

  • Work closely with designers to enable rapid prototyping of new gameplay features and systems. 
  • Deliver implementation and maintenance of robust, flexible, serviceable gameplay systems. 
  • Write test automation to ensure feature and system work is reliable and future-proof. 
     

Qualifications

  • Strong interpersonal and communication skills 
  • 2-3 years of development experience in the games (or related) industry 
  • At least 2 years of professional C++ experience 
  • Passion for creating amazing AAA game experiences 
  • Experience working with large and complex tools and codebases 
  • Good understanding of algorithms, performance, optimization and debugging 
  • Good 3D Math skills (linear algebra and trig.) 
  • Good game design sensibilities 
     

Pluses 

  • Experience with LUA or similar scripting systems 
  • Experience building design tools in the games (or related) industry

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