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Position Overview
We are looking for an experienced character animator.

*This is a contract position*

Key Responsibilities
- Create expressive character animation that portrays a wide range of emotions
- Deliver content on schedule that meets technical requirements
- Perform as a key contributor of the animation production process
- Use both Maya and proprietary art tools to implement animated characters and objects in the game
- Work with Engineering, Audio and Design to ensure animation meets technical and game play requirements
- Make sure all work is clean and organized with regards to assets within each file as well as file structure and storage

- 3+ years of professional character animation experience using Maya, Max, or equivalent
- Must exhibit strong traditional animation principles (timing, spacing, squash and stretch, etc…) and be able to demonstrate that knowledge
- Understanding of creative and technical challenges particular to video game animation
- Animation experience with FK and IK skeletal systems
- Ability to take direction well
- Self-Motivated towards solving creative problems
- Excellent communication and interpersonal skills
- Strong work ethic and positive attitude