Animator
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**Please provide a link to portfolio**
Project Overview:
As an animator, you’ll be part of a tight-knit, interdisciplinary group responsible for building experiences that surprise and delight millions of users worldwide. This role will put you at the leading edge of human-centered design, product, and technology. You’ll work closely with product, engineering, animation, and illustration teams to make using our products more delightful and engaging.
Overall Responsibilities:
- Create characters, worlds, and animations, in a wide range of artistic styles with great attention to emotional and product impact
- Come up with consistently excellent creative ideas within the constraints of a platform
- Manage complex collaborative projects from idea, to creative pitch, to final execution in a fast-paced environment
Top 3 Daily Responsibilities:
- Make character animations using the industry standard software
- Design a range of expressive animations within the parameters of a our product
- Communicate and present animation ideas and storyboards on a daily basis
Required Skills:
- Bachelor of Fine Arts or equivalent. (In lieu of a degree, 4 years of relevant experience)
- 2+ years of experience
- An online portfolio of professional creative work demonstrating compelling concepts, characters and stories in a product context
- Proficiency in industry-standard 2D animation and design software tools (i.e., Flash/Animate, After Effects, Illustrator, Photoshop)
- Strong illustration and animation skills and the ability to work in a wide range of visual styles
- Ability to prioritize tasks, manage workload and meet project deadlines
- Excellent verbal and written communication skills
Nice to have skills/Not Required:
- Demonstrable project management experience
- Projects demonstrating skill with user flows, UX and product design
- Ability to translate conceptual direction into static and interactive art
- Prototyping skills and general coding knowledge
- Experience working in video game development or a related field
- Experience putting together storyboards
- Experience working with 3D software and modeling