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AAA Game Tools Developer

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A AAA game franchise is looking for a talented and experienced tools developer to join our team. Tools development at our studio is serious business. Our tool chains enable efficient creation of many hundreds of assets and enable us to work across a large geographically distributed team.

Tools developers at integrate a broad set of technologies to deliver innovative game creation tools chains. Because we affect such a wide range of workflows across the studio, communication is a huge part of the job, and you must be able to understand, translate and enable communication between artists, developers, designers, and technical artists.

Successful candidates will have strong C# WPF knowledge, working knowledge of MVVM design principles, core 3D math and a solid understanding of game creation techniques and artists tools. You must be comfortable working across managed/unmanaged boundaries and have a passion for integrating disparate systems into a stable, high performing single user experience.

Candidates should meet the follow requirements
• Bachelors or Master’s degree in Computer Science
• 2 years of professions C# development
• 1 year creating WPF UIs in C#
• 1 year experience C++, prefer game development/rendering
• 1 year working across managed/unmanaged boundaries
• Experience with MVVM programing paradigm
• Strong 3D game programming fundamentals
• Strong 3D math
• Excellent debugging skills
• Working knowledge of 3D asset creation, including shaders and materials
• Experience with d3d, Slim DX, or Sharp DX
• Prior experience with 3DSMax plugins and scripting

Stronger Candidates may also have
• Experience with WCF, and socket level programming
• Shipped one or more AAA games
• SQL and TSQL experience
• Experience building distributed systems

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