#183447

Producer

Location:
Vancouver, CA
Job Terms:
Temporary
Salary:
DOE
Start date:
09/15/2022
Posted By:
Karson Gries
Date:
09/02/2022

Job Description:

Aquent's Client is looking for a Content Producer to collaborate with the project team to deliver best in class gaming experiences for our players while hitting quality, schedule, and business targets. The Producer is responsible for managing one or more multidisciplinary teams composed of artists, designers, and technical artists and working directly with the Studio Content Producer and Art Directors to drive assets and features to completion. You will partner with the art discipline leads of each of these groups to ensure they deliver on time and at a high quality. Art disciplines may include Characters, Environments, Lighting, VFX, Animation and Audio. A key component of this role is to manage the critical dependencies between the groups and solve issues.

As part of the greater Production team, you will be expected to help create and foster a collaborative, inclusive, and high performing work environment. As a Content Producer, you will create production roadmaps based on backlogs and partner with product owners to establish sprint and milestone goals. You will execute against this plan by working with the leadership team to prioritize deliverables, manage risks, react quickly to challenges, report weekly status, and evaluate their group against deliverable completion and quality success criteria.

Surrounding Team & Key Projects:
This team is a first-party development studio located in downtown Vancouver, Canada. We are the official home of a video game franchise and our objective is to forge the future of the IP and push the limits of the company's entertainment platforms and devices.

Typical Task Breakdown & Rhythm:
• Milestone planning, execution, dependency management, and evaluation of priorities
• Communicating goals to the team and motivating them to execute on time and at a high-quality level
• Proactive risk management and mitigation
• Creating, updating, and presenting status and information to the project leadership team
• Identifying task-related processes to improve efficiency
• Providing regular capacity plan updates
• Focusing on project development with an emphasis on team empowerment
• Interaction level with team – will be interacting with teams daily.

Compelling Story & Candidate Value Proposition
This team is a first-party development studio located in Vancouver, Canada. We are the official home of a large video game franchise, and our objective is to forge the future of the IP and push the limits of the cmopany's entertainment platforms and devices. Our team is comprised of deep creative and technical talent from across our industry and beyond, working cohesively to delight our fan base and pass expectations of what is possible. As a studio, we lead from our values and work together to promote respect and inclusion, a growth mindset, G.R.I.T (Guts, Resourcefulness, Initiative & Tenacity), all while putting our team first!
Our team is comprised of deep creative and technical expertise from our industry’s top shooter and action titles, working cohesively to delight our fan base and shatter expectations of what is possible.

Value Added / Experience Gained:
Opportunity to work on a well-known AAA franchise and the team itself has a lot of control over the project, design all of the non-core aspects of the games (outside of running and shooting) and lots of challenging technical pieces!

Candidate Requirements:
• You are customer obsessed and have a desire to provide the best experience to our content creators and our players
• You are comfortable working in modern project management methodologies (Agile, Scrum, Waterfall, Kanban, etc)
• You are excited to work closely with designers, engineers, and content creators with a focus on empowering the team to problem-solve
• You have managed one or more game cross-functional teams through two or more game phases (Pre-Production, Production, Finaling)
• 1+ years of experience
• A degree in HR/related field or relevant experience

Top 3 Must-Have Hard Skills:
1. Experience in games, VFX, film or marketing managing a team of artists and content creation pipelines
2. Project management experience, creating a schedule, managing dependencies and KPIs (capacity/scope/quality) for a team to deliver a feature or asset.
3. Ideally, managed a cross functional team through two or more game development phases (Pre-Production, Production, Finaling