- Location:
- Redmond, WA
- Job Terms:
- Temporary
- Salary:
- $30-38.50/hr
- Start date:
- 05/31/2022
- Posted By:
- Alec Merriman
- Date:
- 05/12/2022
Job Description:
We are looking for an experienced and detail-oriented game producer who is excited about working with a fast-paced and exciting engineering team to build foundational technology and infrastructure to support AAA development.
Responsibilities
Sprint Planning, bug triaging and general backlog management
Managing daily stand-ups, retrospectives and other sprint rituals
Creating and distributing team status updates
Creating content & maintaining the team’s internal communication site
Working with Engineering Leads to remove ambiguity and mitigate risks
Partnering with other Producers and Engineering Leads to solve challenging and interesting problems
Managing dependencies between internal/external partners
Scheduling and facilitating meetings with team members and internal/external partners
Minimum Qualifications and Skills
2+ years of experience in game development
Experience with producing engineers/engineering teams
Proficiency with Azure Dev Ops, or similar databases (TFS, VSTS)
Familiarity with Xbox and Windows 10 Application Lifecycle
Proficiency with Microsoft Office software – Outlook, Excel, and Project
Pluses
Interest in Halo