#180276

Lead 3D Character Artist - Avatar clothing & accessories!

Location:
Menlo Park, CA
Job Terms:
Temporary
Salary:
DOE + Benefits
Start date:
ASAP
Posted By:
Mindy Totaro
Date:
05/12/2022

Job Description:

The 3D Character Artist is responsible for exploring, prototyping, and building an ecosystem for diverse user avatars that help multiple teams define the future of AR/VR. You’re excited about solving novel problems driven by user centric principles. Our creative teams, spread across several exciting locations, are focused on creating content that invites users to engage in immersive, real-time experiences. If you're excited about forging into new territory, creating industry-leading art in a variety of styles and genres, and working with the mightiest in the industry, this may be the home for you.

Responsibilities

  • Sculpt high-resolution character models in Maya, Blendery, Zbrush, or Mudbox
  • Create clean, low-resolution game topology, UV’s, and textures
  • Develop prototypes working as a character artist on a medium to large team
  • Work within multi-disciplinary design teams to increase the expressiveness, customization, and diversity of avatars
  • Conceptualize, present and execute ideas within time and technical constraints while actively participating in artistic, creative and technical, problem-solving
  • General 3D asset content creation including modeling, texturing, materials, and lighting, at both mobile and high-end specs
  • Iterate and polish assets in engine (Unity) and publish complete assets
  • Contribute directly to both the conceptual thinking behind and the physical creation of detailed, high-quality products
     

Minimum Qualifications

  • 6+ years professional content development experience in either game or film industries, including shipping one or more titles
  • Experience communicating in a multi-disciplinary team, including engineers, artists, and designers
  • Experience with one or more commercial game engines (e.g. Unreal or Unity)
  • Knowledge of 3D modeling and asset creation packages like Maya,, Substance Painter, ZBrush, Marmoset, Photoshop, etc.
  • Experience locating and resolving content and asset performance bottlenecks through performance profiling and optimization

Preferred Qualifications

  • Virtual or augmented reality experience
  • Knowledge of emerging technologies
  • Shader development experience

Client Description:

Based in Menlo Park, California, this top social media company builds technologies that help people connect. Their mission is to give people the power to build community and bring the world closer together.

With a culture of constantly iterating, solving problems and working together to connect people all over the world, it’s important that their workforce reflects the diversity of the people they serve. Hiring people with different backgrounds and points of view helps make better decisions, build better products and create better experiences for everyone.

Working here, you’ll:
• Be part of their mission of community building
• Work on the most visible apps and services in the social media industry
• Work in an Agile environment, in constant iteration and problem-solving mode
• Have a hand in developing products that empower more than 3 billion people around the world to share ideas, offer support and make a difference

Why work with AQUENT? Check out our awesome benefits: https://aquent.com/find-work/talent-benefits

Aquent is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, veteran status, and other legally protected characteristics.