#179174

World Building Artist - Games

Location:
Redmond, WA
Job Terms:
Temporary
Salary:
$45-50/hr
Start date:
04/18/2022
Posted By:
Alec Merriman
Date:
04/07/2022

Job Description:

 

 

A renowned game studio currently working on AAA console title is looking for World Building Environment Artists to join our team to assemble and set dress levels and maps. We are looking for candidates with a strong desire to work in the Sci-Fi genre and a strong command of art foundations like silhouette, color, light and composition to create highly optimized game environments. 

Candidates will be experienced in working closely with design to build fun worlds while balancing visual impact and storytelling. Candidates should have a strong understanding of the construction process for modern, large scale game environments that accounts for gameplay requirements. The ideal candidate must be highly effective and positive in ambiguous situations, able to self-motivate to high performance, manage your time effectively and react quickly to changing requirements. 

 

Responsibilities​

Assemble and set dress levels and maps.

Working closely with design, build fun worlds while balancing visual impact and storytelling.

Maintain a strong understanding of the construction process for modern, large scale game environments that accounts for gameplay requirements. 

 

Minimum Qual​ifications and Skills

7+ years of professional experience working with game environments   

Shipped multiple titles on multiple platforms 

Excellent World Building and scene composition skills. 

Experience with large scale environment construction.

Experience with FPS games.

Owned and shipped multiple levels and maps.

Experience with Autodesk Maya required.   

Artist must have knowledge of modern game asset development process.  

Artist should have strong time management and communication skills. 

The ability to quickly grasp new technical concepts required.

Game Editor centric workflow experience a plus.  

 

Nice to Haves

Experience with audio systems, dialogue, and subtitles

Experience with font rendering systems

Experience working with strings, character arrays, and queues

Experience with agile development processes and task-tracking systems such as Jira or Azure DevOps