Gameplay Animator

Seattle, WA
Job Terms:
Start date:
Posted By:
Karson Gries

Job Description:

We are looking for a talented animator to create and implement compelling and believable in-game animations using keyframe and/or motion capture. The candidate must be an effective communicator, a strong collaborator and have a passion for making great characters and experiences. 

LOCATION REQUIREMENT: This position requires the candidate to be in the PNW area by start date - will need to be onsite periodically.

**Candidates MUST have reels displaying their work** 


Create and implement high quality animations for in-game characters 
Work closely with the gameplay animation lead and feature guardians to execute the defined animation style for the project 
Collaborate with other animators to deliver a consistent and high bar for animation quality 
Collaborate with other disciplines to deliver incredible character experiences 

Minimum Qual​ifications and Skills

2+ years of work experience in Game or Film industry 
Highly proficient with Maya - Experience with and proven ability in successfully creating, editing and implementing animation using Maya
Strong understanding of the principles of animation and how best to adapt those to create believable characters and experiences 
The ability to understand the needs of gameplay animation from multiple perspectives; animation quality, design requirements, and player experience and expectations 
Experience working with one or more game engines 
Excellent organizational, communication, and interpersonal skills​

Having shipped at least one AAA game 
Motionbuilder experience 
Python or Mel scripting experience 
A passion for the Halo Universe