Games - Senior Cinematic Artist

Vancouver Canada
Job Terms:
Start date:
Posted By:
Karson Gries

Job Description:

Senior Cinematic Artist/Layout {18-month contract, On-site/remote, Vancouver B.C}
The Coalition is a first-party development studio located in downtown Vancouver, Canada. We are the official home of notable gaming franchise, and our objective is to forge the future of the IP and push the limits of gaming entertainment platforms and devices.

Typical Day in the Role
• Work with Cinematics Director and various departments of the Game Team.
• Pre-visualize Scenes in Maya and Unreal using concepts/script/storyboards.
• Motion Capture Session preparation and support.
• Technical Layout of real time scenes in Motion Builder, Maya and Unreal.
• Editing with audio using Premiere and Unreal.
• Final Camera polish
• Create and support seamless transitions between gameplay and cinematics.
• Tell stories and convey emotions through cinematic cameras, bring creative solutions to strengthen the scenes.
• To adopt a deep understanding of the proprietary tools and process used on the layout team and build upon that foundation.
• To foresee layout team needs and communicate tool requests effectively.
• To work with production on team dependencies, estimates and scheduling.
• Effectively train and mentor new layout artists as needed.

Interaction level:
Highly interactive! Sitting virtually and interacting daily, fully integrated with the team. Meeting with the team virtually to complete tasks.

Flex hours or remote?
Open to reviewing candidates who sit fully remote if available PST hours.

Candidate Requirements
• Must have 5+ years of experience in video games, film/television or equivalent.
• Excellent understanding of cinematic language, including strong emotional storytelling through staging, composition and editing.
• Solid knowledge of camera lenses and traditional principles of cinematography
• Strong understanding of the principles of animation.
• Ability to offer creative problem-solving ideas to cinematics related content.
• Ability to organize and manage time effectively to meet deadlines.
• Ability to communicate in a professional and positive manner.
• Must have good working knowledge of Maya, Motion Builder and Premiere.
• Unreal Engine or other game engine experience a plus.
• Animation, Rigging, Motion Capture and Video Editing experience a plus.

Portfolio required

Degrees or certifications required:
Art-related degree and/or comparable professional experience.