#170247

Jr Character Artist

Location:
Redmond, WA
Job Terms:
Temporary
Salary:
$30-35/hr
Start date:
07/19/2021
Posted By:
Stephen Charles-Kendall
Date:
07/14/2021

Job Description:

Jr. Character Artist {12-month contract, Onsite/remote - LOCAL CANDIDATES ONLY, Redmond WA}
A renowned game studio is looking for an early in career Character Technical Artist to join the team. A Jr. Character Technical Artist develops tools/frameworks/workflows, solves technical production issues, and creates believable deformations on characters.

Responsibilities
Collaborate with engineering, design, and art to achieve project goals.
Become an expert in workflows and pipelines, identifying simplifications and improvements, and contribute to achieve those improvements.
Demonstrates, communicates, and exemplifies quality of work, productivity, and professionalism to the team.
Develop tools, scripts, plugins to streamline processes.
Review team code to ensure high-quality development.
Excel as a team player and strive to maximize team/department performance and collaboration.
Identify lacking areas and contribute to documentation and tutorials.​

Network Requirements
​During WFH or if remote, the following is required for this type of position:
Internet speed of at least 500 Mbps or 1 Gbps, wired connection preferred, to ensure work is not impacted by connectivity/latency issues
Make sure to run and repeat speed tests throughout the day, as it can fluctuate during peak hours
Candidates must provide a screenshot of their speed test result
Agency must include speed test screenshot as part of the submission process for consideration
If candidate does not currently meet the network requirement:
​Candidate is committing to meeting the network requirement by their start date if an offer is received and mutually accepted
Internet upgrade reimbursement eligibility criteria and guidelines are available on the 343 Agency Hub​​ for reference

Minimum Qualifications and Skills
Degree in Computer Science, Commercial Art, or related fields.
Knowledge in Python and MEL.
Knowledge of Maya for animation and rigging.
Knowledge of Animation principles and Kinematics.
Solid foundation in human anatomy and mechanical principles.
Excellent organizational, communication, and interpersonal skills.
Work well under deadlines and multi-tasks. Is self-motivated and self-reliant.
Excellent troubleshooting skills.