#149389

Artistic Animation Engineer

Location:
Cupertino, CA
Job Terms:
Temporary
Salary:
DOE
Start date:
07/15/2019
Posted By:
Sara Truesdale
Date:
07/01/2019

Job Description:

Do you have a passion for writing computer-generated animations?
Do you love having your work showcased to millions of people?
Do you enjoy making beautiful moving artwork, that is also deeply technical and highly optimized?

If so, this consumer software team is looking for your help! We're seeking an enthusiastic engineer/artist for contract work. Help us design, implement, and optimize real-time procedural effects for an upcoming software release. It's a great opportunity to work with top designers and see your work used by millions of people.

Key Qualifications:

Ability to visualize, animate, and develop conceptual ideas
Demonstrated experience coding procedural animations
Experience creating special effects or custom animations in code
Demonstrated experience with Metal or similar GPU API
Experience writing custom shaders (Metal shading language, GLSL, HLSL, etc.)
Excellent communication skills

Description:
We're looking to engage a short-term contractor to create new animations and special effects for a future software release. You will be working closely with designers and engineers to come up with ideas for animations, prototype them, and implement them using Metal.

The ideal candidate is passionate about creating animations that: look great, feel smooth, and provide a "wow" factor that leaves audiences impressed. Relevant experience may include technical work on games, multimedia art installations, online shader galleries, or demo scene content. Ideal work experience would include cutting-edge techniques in real-time effects (particle systems, screen-space ambient occlusion, tessellation shaders, etc.).

Responsibilities:
Brainstorming and designing new animation ideas collaboratively
Prototyping new animations
Implementing animations using Metal on Mac and iOS
Profiling and optimizing animation performance

Nice-to-Haves:
Experience with physically-based real-world effects (e.g. water, sky, or cloud simulations)
Experience with particle systems or generative algorithms
Familiarity with computer graphics research (SIGGRAPH, GDC, etc.)
Development experience with macOS or iOS (Xcode, Instruments, etc.)
Deep knowledge of GPU architectures
Artistic or design background

Client Description:

Our client, a leader in consumer electronics, is one of the greatest, most innovative, world-changing companies ever created! More like a cluster of start-ups versus a large company, they are single-handedly credited with creating some of the most impactful products of this generation.

Working alongside some of the brightest and most talented people, the work you do here will add up to something big that could not be done anywhere else.  There is no doubt that your best work will be brought out achieving some hefty goals at a heroic pace.

One thing we know is that you WILL NOT ever be bored.

Here are some more things you can expect:

  • Wi-fi equipped shuttle service
  • Free parking
  • Onsite cafeteria

WORKING WITH AQUENT: long-term assignments with Aquent gets you access to some pretty cool things:
- You're paid weekly
- Subsidized health (including term life and LTD) and dental benefits after your first four weeks of work (averaging at least 20 hrs/wk)
- Access to Fidelity 401(k)
- Access to FSA Program
- Direct deposit for your pay check
- Access to our Talent Rewards Program (we reward for referrals!)
- Access to free online courses via Aquent's Gymnasium, to help you develop your skills: http://gymnasium.aquent.com/
- Access to free online courses via Lynda.com
- Aquent support: your Aquent Agent checks in with you during the course of your contract to make sure you're happy and progressing according to your expectations (we're also there to be looking for new opportunities for you when you're close to wrapping up)