Sound Designer

Redmond, WA
Job Terms:
Start date:
Posted By:
Jenna Milne

Job Description:

Job Location: Redmond, WA - Must be on-site! 

Starting: Immediately  

Hours: Full-time 

Job Terms: Sept. 2020 - Possibly to extend 


 Our client is looking for a dedicated Sound Designer who will be working closely with the creative audio team leads to plan, design and integrate high-quality assets. You will be working closely with a team that has decades of experience and will collaborate with key stakeholders from other disciplines.



  • Be able to conceptualize, design, implement and mix high-quality content for a variety of systems inside of Wwise.
  • Variety of systems include ambiances, Front end, and in-game UI, Dialogue processing, character design, narrative-driven moments, and special abilities.
  • Working closely with your peers and audio leads to meet deadlines
  • Assist with editing and recording of source material and dialogue


Minimum Qualifications and Skills:

  • 3+ years of game audio experience 
  • Needs to have shipped one title as a Sound Designer 
  • A well-rounded set of Sound Design skills 
  • Proficient in using Pro Tools 
  • Firm understanding of Wwise 
  • Experience using World Editors 
  • Familiar with Maya and frame event animation​  
  • Great communication and organizational skills with a willingness to learn 
  • Ability to create appropriate, and satisfying content that covers both realism and science fiction