Technical UX Designer

Job Terms:
Start date:
Posted By:
Jack Coleman

Job Description:

Partner with other Designers to create feature specs and flows to articulate the user experience 
Collaborate with Designers, Producers, Engineers, and Artists to rapidly create in-engine prototypes 
Deliver features at quality and on time 
Implement, troubleshoot, and polish final on-screen experiences 
Drive open communication across disciplines 
Represent users of all types by creating experiences that are accessible to everyone 

Qualifications & Skills 
2+ years of experience as a designer/developer shipping games or consumer-facing services 
An online portfolio of shipped interactive features 
Deep understanding of object-oriented scripting and markup languages (C, LUA, and/or others) 
Ability to pick up complex tools and familiarity with gaming industry tools and pipelines 
Talent for identifying and solving complex user experience issues 
Strong cross-disciplinary collaboration ability that makes team members and experiences better 
Exceptional verbal/written communication and presentation skills 
Intense attention to detail and quality 
Passion for games and all types of gamers