#144746

Weapons / Vehicles Artist

Location:
Vancouver
Job Terms:
Temporary
Start date:
04/01/2019
Posted By:
Jack Coleman
Date:
03/05/2019

Job Description:


RESPONSIBILITIES: 
• Make a daily contribution to the creation of vehicle/weapon art. 
• Be proactive about seeking feedback and communication with the vehicles/weapons lead and Art Director. 
• Adhere to the Vehicle/Weapon modeling quality bar set by the Art Director and vehicles/weapons lead. 
• Work with the Vehicle/Weapon Art team to achieve key milestones and deliverables. 

REQUIREMENTS: 
• Must have 4-7+ years of experience in video games. 
• Art-related degree and/or comparable professional experience. 
• Good awareness of real time graphics issues. 
• Strong aptitude in hard surface modeling. 
• Strong understanding of optimized meshes to maximize the high to low poly workflow. 
• Ability to work well under deadlines; self-motivated, and work well in a collaborative environment. 
• Demonstrated proficiency in 2D and 3D applications like Maya, 3D Max, Mudbox, Zbrush, Adobe Photoshop. Proficiency in Substance Painter a must. 
• Unreal Engine or other games engine experience a plus.