Producer (Gaming)

Job Terms:
Start date:
posted by:
Jack Coleman

Job Description:

• Proactively identify dependencies and risks associated with meeting project milestones; ensure necessary and appropriate steps are taken to resolve difficulties which may impede progress or compromise achievement of project objectives 
• Create, update, and present status and information to provide ‘real-time' visibility of shared development efforts to the Studio Leadership team 
• Identify task-related processes to improve efficiency 
• Provide regular capacity plan updates 
• Administer project related processes internal and external to the team, such as running scrums to identify dependencies and roadblocks 
• Handle the formal and informal organizational communication with stakeholders 
• Project development with emphasis on team empowerment 
• Milestone planning, execution, and evaluation 
• Communicate goals to the team and motivate them to execute on time and at a high-quality level 
• Management of both internal and outsourced development teams 

• Excellent communication, presentation and leadership skills 
• 3+ years Project Management or Production experience on console products 
• Has shipped a minimum of 2 games products (minimum 1 console) 
• Production experience with a variety of project management methodologies (Agile, Scrum, Waterfall etc.) 
• Experience managing cross functional teams 
• A good understanding of the game development cycle with an understanding of the creative process and its impact on business needs 
• Experience shipping AAA quality games 
• Has experience managing development projects from concept all the way through to ship 
• Has experience managing multiple cross functional teams