Associate Producer (Gaming)

Job Terms:
Start date:
posted by:
Jack Coleman

Job Description:

Working with multiple disciples including developers, designers, artists, animators, audio designers and more to create compelling game prototypes and experiences 
Coordinating with external teams and partners and managing dependencies. 
Sprint Planning and backlog management 
Managing daily stand-ups and serving as “scrum master” 
Facilitating communication across multiple teams 
Facilitating feedback loops through rapid iteration cycles. Scheduling and coordinating playtests, logging issues, and following up on resolution 
Creating and distributing team status updates 
Coordinating demos 
Coordinating user research sessions 
Schedule and facilitate meetings with team members and partners 
Creating content & maintaining the team’s internal communicate site 

Qualifications & Skills 
2+ years of experience in game development 
Proficiency with Visual Studio Team Services, or similar bug database 
Familiarity with Xbox and Windows 10 Application Lifecycle 
Proficiency with Microsoft Office software– Outlook, Excel, and Project