Gameplay Animator

Redmond, WA
Job Terms:
posted by:
Jack Coleman

Job Description:

​**Candidates MUST have reels displaying their work. Reels must show keyframe samples. No motion capture only reels!*


Job Description

We are looking for a talented animator to create and implement compelling and believable in-game animations using keyframe and/or motion capture. The candidate must be an effective communicator, a strong collaborator and have a passion for making great characters and experiences.


·Create and implement high quality animations for in-game characters

·Work closely with the animation director and feature guardians to execute the defined animation style for the project

·Collaborate with other animators to deliver a consistent and high bar for animation quality

·Collaborate with other disciplines to deliver incredible character experiences


Qualifications and Skills

·Highly proficient with Maya - Experience with and proven ability in successfully creating, editing and implementing animation using Maya.

·Strong understanding of the principles of animation and how best to adapt those to create believable characters and experiences

·The ability to understand the needs of gameplay animation from multiple perspectives; animation quality, design requirements, and player experience and expectations

·Experience working with one or more game engines

·Excellent organizational, communication, and interpersonal skills.



·Having shipped at least one AAA game

·Motionbuilder experience

·Python or Mel scripting experience

·A passion for the Halo Universe