#134425

Pipeline Technical Artist

Location:
Redmond, WA
Job Terms:
Temporary
Start date:
06/19/2018
posted by:
Jack Coleman
Date:
06/19/2018

Job Description:

Responsibilities 
◦Help realize the art teams desired workflows by building new tools and improving existing ones. 
◦Support content creation teams as they build the game. 

Qualifications and Skills 
◦4-6 years of DCC and art asset pipeline development experience in the games (or related) industry. 
◦At least 4 years programming experience in Python, C# or C++ 
◦At least 2 years in graphical programming experience in Qt or WPF. 
◦Passion for creating amazing AAA game experiences 
◦Experience working with large and complex tools and codebases 
◦Good understanding of algorithms, performance, optimization and debugging 
◦Solid 3D Math skills (linear algebra and trig.) 
◦BS degree or equivalent industry experience