VFX / Motion Designer

Redmond, WA
Job Terms:
Start date:
posted by:
Bob Bailey

Job Description:

VFX/Motion Designer 


  • Creating motion graphics and compelling 2D, 2.5D, and 3D elements and animations that follow story beats, balancing strong aesthetics with clear functionality
  • Implementing assets and animations from other artists into Unity
  • Efficient in 2D and 3D camera tracking software such as PFTrack, After Effects and Mocha
  • A knowledge of compositing and the ability to come up with quick post-production fixes
  • Working in the 3D to Unity game development pipeline
  • Helping shape the creative vision and design of Mixed Reality experiences, ensuring quality and consistency of design across teams
  • Working closely with partner teams, as well as provide guidance and ensure visual and interactive consistency to ensure continuity of the creative vision
  • Giving appropriate feedback and providing unique solutions to improve the creative process in a collaborative environment
  • Receiving direction from Creative leads to produce high quality work while operating independently
  • Being a source for positivity and creativity within the team
  • Participating in meetings and reviews, and effectively communicating with the team


  • Experience with shipped titles 
  • 5 or more years of related experience
  • Extensive knowledge of graphic software (i.e. Photoshop) and 3D modeling software (i.e. Maya, 3DStudio Max)
  • Conceptual sketching skills
  • Must have the ability to ensure photo-realism
  • Knowledge of web technologies (i.e. HTML, CSS) and/or web design preferred
  • Bachelor's degree in Fine Arts, Architecture or related field and/or related work experience preferred