#128733

Gameplay Animator

Location:
Redmond, WA
Job Terms:
Temporary
Start date:
02/19/2018
posted by:
Bob Bailey
Date:
02/13/2018

Job Description:

We are looking for a talented animator to create and implement compelling and believable in-game animations using keyframe and/or motion capture. The candidate must be an effective communicator, a strong collaborator and have a passion for making great characters and experiences. 

Responsibilities 
• Create and implement high quality animations for in-game characters 
• Work closely with the animation director and feature guardians to execute the defined animation style for the project 
• Collaborate with other animators to deliver a consistent and high bar for animation quality 
• Collaborate with other disciplines to deliver incredible character experiences 

Qualifications and Skills 
• Highly proficient with Maya - Experience with and proven ability in successfully creating, editing and implementing animation using Maya. 
• Strong understanding of the principles of animation and how best to adapt those to create believable characters and experiences 
• The ability to understand the needs of gameplay animation from multiple perspectives; animation quality, design requirements, and player experience and expectations 
• Experience working with one or more game engines 
• Excellent organizational, communication, and interpersonal skills. 

Nice to Have 
• Having shipped at least one AAA game 
• Motionbuilder experience 
• Python or Mel scripting experience