We are looking for a talented animator to create and implement compelling and believable in-game animations using keyframe and/or motion capture. The candidate must be an effective communicator, a strong collaborator and have a passion for making great characters and experiences.
• Create and implement high quality animations for in-game characters
• Work closely with the animation director and feature guardians to execute the defined animation style for the project
• Collaborate with other animators to deliver a consistent and high bar for animation quality
• Collaborate with other disciplines to deliver incredible character experiences
Qualifications and Skills
• Highly proficient with Maya - Experience with and proven ability in successfully creating, editing and implementing animation using Maya.
• Strong understanding of the principles of animation and how best to adapt those to create believable characters and experiences
• The ability to understand the needs of gameplay animation from multiple perspectives; animation quality, design requirements, and player experience and expectations
• Experience working with one or more game engines
• Excellent organizational, communication, and interpersonal skills.
Nice to Have
• Having shipped at least one AAA game
• Motionbuilder experience
• Python or Mel scripting experience