Gaming Producer

Redmond, WA
Job Terms:
Start date:
posted by:
Jack Coleman

Job Description:

• Working with multiple disciples including developers, designers, artists, writers, localization and more to create compelling game prototypes and experiences
• Coordinating with external teams and partners and managing dependencies
• Sprint Planning and backlog management
• Managing daily stand-ups and serving as “scrum master”
• Facilitating communication across multiple teams
• Facilitating feedback loops through rapid iteration cycles. Scheduling and coordinating playtests, logging issues, and following up on resolution
• Creating and distributing team status updates
• Coordinating demos
• Coordinating user research sessions
• Schedule and facilitate meetings with team members and partners
• Creating content & maintaining the team’s internal communicate site

Qualifications and Skills:
• 5+ years of experience in game development
• Proficiency with Visual Studio Team Services, or similar bug database
• Familiarity with Xbox and Windows 10 Application Lifecycle
• Proficiency with Microsoft Office software– Outlook, Excel, and Project