VFX Artist

Vancouver, BC
Job Terms:
Start date:
posted by:
Bob Bailey

Job Description:

The VFX Artist is responsible for creating and implementing high-end real-time visual FX. He/she must collaborate with the VFX team and workflow engineers to generate state of the art visual FX. The VFX Artist is expected to liaison with Design and other stake-holders to ensure their VFX meet the gameplay goals. The VFX Artist will also be expected to help define the VFX pipeline, while pushing the boundaries of real-time VFX.


• Translate reference and 2D concept artwork into VFX. 
• Translate written and verbal direction into VFX solutions. 
• Work closely with Design and Programming. 
• Ensure the VFX meet necessary performance and gameplay expectations. 
• Rapid prototyping of VFX utilizing varying techniques. 
• Implementing high end VFX that run efficiently on target. 


• Must have 2+ years of experience in video games, film/television. Experience shipping AAA games preferable. 
• Art-related degree and/or comparable professional experience. 
• Deep understanding of real time VFX techniques and their pros and cons. 
• Ability to create content pipelines with ease of content creation in mind. 
• Proven ability to work in photo-real art style. 
• Experience with Unreal Engine preferred. 
• Experience with a 3D package (Maya or 3dsMax), and Photoshop. 
• Experience creating VFX shaders. 
• Ability to organize and manage time effectively to meet deadlines. 
• Technically as well as artistically minded. 
• Comfortably work with Design and Programming disciplines. 
• Desire to push real-time VFX work to the next level. Think outside of the box. 
• Houdini experience a plus. 
• Mel or Python scripting experience a plus.