#117014

Motion Graphics Content Artist

Location:
Redmond, WA
Job Terms:
Temporary
posted by:
Jack Coleman
Date:
04/20/2017

Job Description:

Our team is impacting the world in the AR and VR space. How often can you say that you are designing visual feedback that will revolutionize an industry. We are looking for a Motion Graphics artist to design new UI’s, Motion studies, and a multitude of visual feedback that is all new ground in the AR/VR space.

We are looking for a talented Motion Designer that has extensive motion concepting expertise, knowledge of interactive principles, functional design exploration skills, 3D package experience, and excellent collaboration and communication skills. You’ll help design and ship breakthrough experiences that impact how millions of people use our products and services every day. 

You will work closely with a team of UI/UX designers, art directors, technical artists, and software engineers in a highly collaborative environment.

Responsibilities: 
-Strike a balance between interfaces are that pleasing to the eye as well as efficient and purpose-built 
-Integrate and provide feedback to other design disciplines on the team 
-Create and present motion designs and studies that bring user stories to life for a wide audience 
-Identify, articulate and iterate on new design patterns suitable across multiple products and workflows 
-Assist in the production of guides, vision demos, and prototypes.

Requirements: PORTFOLIO REQUIRED!
-Passion for invention, human computer interaction, and seamless user experiences 
-The ability to wear many hats and contribute across disciplines.

-Unity experience is a plus!

-Expertise in a 3D Package, Maya, 3dsmax, or Cinema 4d.
-A history of prototyping new experiences built on new or emerging technology is a big plus 
-Experience working on a multi-disciplinary team 
-Self-motivated and comfortable with the ambiguities inherent in incubation work 
-2+ years as a professional Motion Designer or equivalent experience 
-Fearless in the face of new hardware, software, tools, and processes 
-1+ years knowledge of user-centered design approaches and interaction design best practices 
-Strong brainstorming skills, from participation to implementation. 
-The ability to reduce complex concepts to understandable, actionable tasks 
-A strong interest in design and technology and trends, with an eye toward the future